[Bug Report] Mobs healing to full HP once the player dies.
I'm getting a bug where every time a player dies in a dungeon, the mobs in the dungeon heal to full HP. The mob doesn't have to even be from the dungeon to have this effect. I also tested whether it would occur outside of the dungeon which it doesn't. I've tested with dev. build 127 and MythicMobs 5.2.1 and even on a clean server with nothing but dungeons, MM, and ProtocolLib this happens.