Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicDungeons MythicDungeons
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 90
    • Issues 90
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Metrics
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicDungeonsMythicDungeons
  • Issues
  • #161

Closed
Open
Created Nov 13, 2022 by MooshroomStatus@MooshroomStatus

[Bug] Access Keys Unrecognizable

Access Keys only seem to work once and with one incredibly specific instance of an item. Currently, it seems ALL players always have to have access to the /md addkey command if access keys are implemented, which would create an issue of players being able to use anything. Main point currently, access keys are one-time use, despite information being added to a config file, or just entirely unusable. My example:

KeyItems:

  • ==: org.bukkit.inventory.ItemStack v: 2975 type: ROTTEN_FLESH Consume: true

I added a piece of rotten flesh as an access key, played my dungeon, and completed it. I tried to play the dungeon again with another piece of rotten flesh, and I received the error "You're missing an access key for this dungeon!"

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking