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... | @@ -44,9 +44,7 @@ health: |
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| `mounted{m=false}` | `HIDE_WHEN_MOUNTED` | This condition will be false when the player is mounted. |
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| `mounted{m=false}` | `HIDE_WHEN_MOUNTED` | This condition will be false when the player is mounted. |
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| `bar-inactive{m=true}` | `HIDE_WHEN_INACTIVE` | This condition will be false when the bar is inactive. |
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| `bar-inactive{m=true}` | `HIDE_WHEN_INACTIVE` | This condition will be false when the bar is inactive. |
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# Conditions
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## Conditions
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## Basic Conditions
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### Default Parameters
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### Default Parameters
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These parameters are included in **every** condition.
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These parameters are included in **every** condition.
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... | @@ -55,12 +53,14 @@ These parameters are included in **every** condition. |
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| ------ | ------ | ------ | ------ | ------ |
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| ------ | ------ | ------ | ------ | ------ |
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| `match` | `m, default, d` | What the condition will match to. This condition `gamemode{gm=creative;m=true}` will be true if the player is in creative, while this condition `gamemode{gm=creative;m=false}` will be false. | Boolean | `true` |
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| `match` | `m, default, d` | What the condition will match to. This condition `gamemode{gm=creative;m=true}` will be true if the player is in creative, while this condition `gamemode{gm=creative;m=false}` will be false. | Boolean | `true` |
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| Conditions | Description |
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| Conditions | Description | Condition Type |
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| ------ | ----------- |
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| ------ | ----------- | ----------- |
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| [bar-inactive](Bar-Inactive-Condition) | Used for bar inactivity. |
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| [bar-inactive](Bar-Inactive-Condition) | Used for bar inactivity. | Basic |
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| [bar-progress](Bar-Progress-Condition) | Used for detecting the progress of the bar. |
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| [effect](Effect-Condition) | Used for detecting potion effects on the player. |
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| [effect](Effect-Condition) | Used for detecting potion effects on the player. |
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| [gamemode](Gamemode-Condition) | Checks for a player's gamemode. |
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| [gamemode](Gamemode-Condition) | Checks for a player's gamemode. |
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| [mounted](Mounted-Condition) | Checks if a player is mounted on a **living** entity. |
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| [mounted](Mounted-Condition) | Checks if a player is mounted on a **living** entity. |
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| placeholder | Used for making custom conditions. |
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## Comparison Conditions
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## Comparison Conditions
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... | @@ -74,5 +74,3 @@ These parameters are included in every comparison condition. |
... | @@ -74,5 +74,3 @@ These parameters are included in every comparison condition. |
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| Conditions | Description |
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| Conditions | Description |
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| ------ | ----------- | |
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| ------ | ----------- | |
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| [bar-progress](Bar-Progress-Condition) | Used for detecting the progress of the bar. |
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| placeholder | Used for making custom conditions. | |
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