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renamed onTridentThrow to onProjectileThrow
authored
Apr 24, 2025
by
Lxlp
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Skills/Triggers.md
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@@ -50,7 +50,7 @@ Crucible supports all other triggers that would generally make sense, and also a
|
[
onPaint
](
/Skills/Triggers/onPaint
)
| When a
[
Paint Brush
](
Paint-Brush
)
paints a furniture |
|
[
onKill
](
/Skills/Triggers/onKill
)
| When the Player kills an entity |
|
[
onKillPlayer
](
/Skills/Triggers/onKillPlayer
)
| When the Player kills another player |
|
[
on
Trident
Throw
](
/Skills/Triggers/on
Trident
Throw
)
| When a
trident
is thrown |
|
[
on
Projectile
Throw
](
/Skills/Triggers/on
Projectile
Throw
)
| When a
special projectile
is thrown |
|
[
onStartDestroyBlock
](
/Skills/Triggers/onStartDestroyBlock
)
| When the player starts destroying a block |
|
[
onStopDestroyBlock
](
/Skills/Triggers/onStopDestroyBlock
)
| When the player stops destroying a block |
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