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fixed onConsume link
authored
Feb 28, 2025
by
Lxlp
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Skills/Triggers.md
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@@ -9,7 +9,7 @@ Crucible supports all other triggers that would generally make sense, and also a
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@@ -9,7 +9,7 @@ Crucible supports all other triggers that would generally make sense, and also a
|----------------------------------------|--------------------------------------------------------------|
|----------------------------------------|--------------------------------------------------------------|
|
[
onAttack
](
/Skills/Triggers/onAttack
)
| When the player hits another entity |
|
[
onAttack
](
/Skills/Triggers/onAttack
)
| When the player hits another entity |
|
[
onBreak
](
/Skills/Triggers/onBreak
)
| When the player holding or equipping the item breaks it |
|
[
onBreak
](
/Skills/Triggers/onBreak
)
| When the player holding or equipping the item breaks it |
|
[
onConsume
](
/Skills/Triggers/on
Attack
)
| Triggered when the item is eaten |
|
[
onConsume
](
/Skills/Triggers/on
Consume
)
| Triggered when the item is eaten |
|
[
onCrouch
](
/Skills/Triggers/onCrouch
)
| When the player crouches |
|
[
onCrouch
](
/Skills/Triggers/onCrouch
)
| When the player crouches |
|
[
onUnCrouch
](
/Skills/Triggers/onUnCrouch
)
| When the player stops crouching |
|
[
onUnCrouch
](
/Skills/Triggers/onUnCrouch
)
| When the player stops crouching |
|
[
onDamaged
](
/Skills/Triggers/onDamaged
)
| When the player is damaged |
|
[
onDamaged
](
/Skills/Triggers/onDamaged
)
| When the player is damaged |
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