added onJump trigger authored by Lxlp's avatar Lxlp
...@@ -42,6 +42,7 @@ Crucible supports all triggers that generally make sense, and also adds a bunch ...@@ -42,6 +42,7 @@ Crucible supports all triggers that generally make sense, and also adds a bunch
| onUnHeld | When the player switches off the item from their hotbar | | onUnHeld | When the player switches off the item from their hotbar |
| onFurnitureStateChange | When the [Furniture](/wikis/Furniture) changes state. Despite the name, this is triggered every time the [SetFurnitureState](/Skills/Mechanics/setfurniturestate) mechanic is used, regardless of the state not actually changing | | onFurnitureStateChange | When the [Furniture](/wikis/Furniture) changes state. Despite the name, this is triggered every time the [SetFurnitureState](/Skills/Mechanics/setfurniturestate) mechanic is used, regardless of the state not actually changing |
| onBlockRotate | When the [Furniture](/wikis/Furniture) is rotated | | onBlockRotate | When the [Furniture](/wikis/Furniture) is rotated |
| onJump | When the Player jumps |
Example Usages Example Usages
... ...
......