added setitemdisplay mechanic authored by Phillip's avatar Phillip
...@@ -8,7 +8,7 @@ New Mechanics ...@@ -8,7 +8,7 @@ New Mechanics
These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic) These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
| Mechanic | Description | | Mechanic | Description |
|------------------------------|----------------------------------------------------------------| |-------------------------------------------------------------|----------------------------------------------|
| [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill | | [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill |
| [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo | | [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo |
| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo | | [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
...@@ -19,3 +19,4 @@ These mechanics are added by Crucible, and are meant to be used with players and ...@@ -19,3 +19,4 @@ These mechanics are added by Crucible, and are meant to be used with players and
| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model | | [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown | | [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge | | [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item's displayed name |
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