... | @@ -19,4 +19,8 @@ These mechanics are added by Crucible, and are meant to be used with players and |
... | @@ -19,4 +19,8 @@ These mechanics are added by Crucible, and are meant to be used with players and |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
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| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name | |
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| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
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| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory | |
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| [SetItemLore](/Skills/Mechanics/SetIteLore) | Sets the item's new lore |
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| [UpdateItemLore](/Skills/Mechanics/UpdateItemLore | Updates the item's current lore |
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