changed furniture-related names authored by Lxlp's avatar Lxlp
...@@ -14,17 +14,17 @@ These mechanics are added by Crucible, and are meant to be used with players and ...@@ -14,17 +14,17 @@ These mechanics are added by Crucible, and are meant to be used with players and
| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo | | [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
| [DealCustomDurability](/Skills/Mechanics/DealCustomDurability)| Deals damage or heals custom durability| | [DealCustomDurability](/Skills/Mechanics/DealCustomDurability)| Deals damage or heals custom durability|
| [FurnitureInventory](/Skills/Mechanics/furnitureinventory)| Opens the inventory of the Furniture | | [FurnitureInventory](/Skills/Mechanics/furnitureinventory)| Opens the inventory of the Furniture |
| [FurnitureRemove](Skills/Mechanics/furnitureremove) | Removes the casting Furniture |
| [FurnitureRemoveAt](Skills/Mechanics/furnitureremoveat) | Removes the Furniture at the target location |
| [FurnitureState](/Skills/Mechanics/furniturestate) | Sets the casting Furniture's state |
| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory | | [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory |
| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model | | [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot | | [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model | | [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor | | [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon | | [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
| [RemoveFurniture](Skills/Mechanics/removefurniture) | Removes the casting Furniture |
| [RemoveFurnitureAt](Skills/Mechanics/removefurnitureat) | Removes the Furniture at the target location |
| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown | | [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged)|Sets the state of the held crossbow's charge | | [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged)|Sets the state of the held crossbow's charge |
| [SetFurnitureState](/Skills/Mechanics/setfurniturestate)| Sets the casting Furniture's state |
| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name | | [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
| [SetLore](/Skills/Mechanics/SetLore) | Sets the item's new lore | | [SetLore](/Skills/Mechanics/SetLore) | Sets the item's new lore |
| [UpdateLore](/Skills/Mechanics/UpdateLore) | Reparses the item's lore config | | [UpdateLore](/Skills/Mechanics/UpdateLore) | Reparses the item's lore config |
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