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changed furniture-related names
authored
May 10, 2023
by
Lxlp
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Skills/Mechanics.md
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@@ -14,17 +14,17 @@ These mechanics are added by Crucible, and are meant to be used with players and
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@@ -14,17 +14,17 @@ These mechanics are added by Crucible, and are meant to be used with players and
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[
AmmoReload
](
Skills/Mechanics/AmmoReload
)
| Attempts to reload an item's ammo |
|
[
AmmoReload
](
Skills/Mechanics/AmmoReload
)
| Attempts to reload an item's ammo |
|
[
DealCustomDurability
](
/Skills/Mechanics/DealCustomDurability
)
| Deals damage or heals custom durability|
|
[
DealCustomDurability
](
/Skills/Mechanics/DealCustomDurability
)
| Deals damage or heals custom durability|
|
[
FurnitureInventory
](
/Skills/Mechanics/furnitureinventory
)
| Opens the inventory of the Furniture |
|
[
FurnitureInventory
](
/Skills/Mechanics/furnitureinventory
)
| Opens the inventory of the Furniture |
|
[
FurnitureRemove
](
Skills/Mechanics/furnitureremove
)
| Removes the casting Furniture |
|
[
FurnitureRemoveAt
](
Skills/Mechanics/furnitureremoveat
)
| Removes the Furniture at the target location |
|
[
FurnitureState
](
/Skills/Mechanics/furniturestate
)
| Sets the casting Furniture's state |
|
[
InventoryClear
](
/Skills/Mechanics/InventoryClear
)
| Clears the target's inventory |
|
[
InventoryClear
](
/Skills/Mechanics/InventoryClear
)
| Clears the target's inventory |
|
[
ModelSet
](
Skills/Mechanics/ModelSet
)
| Sets the calling item's model |
|
[
ModelSet
](
Skills/Mechanics/ModelSet
)
| Sets the calling item's model |
|
[
ModelSetSlot
](
Skills/Mechanics/ModelSetSlot
)
| Sets the model of an item in the target slot |
|
[
ModelSetSlot
](
Skills/Mechanics/ModelSetSlot
)
| Sets the model of an item in the target slot |
|
[
ModelToggle
](
Skills/Mechanics/ModelToggle
)
| Toggles the calling item's model |
|
[
ModelToggle
](
Skills/Mechanics/ModelToggle
)
| Toggles the calling item's model |
|
[
ParseArmor
](
Skills/Mechanics/ParseArmor
)
| Force a re-scan of the caster's armor |
|
[
ParseArmor
](
Skills/Mechanics/ParseArmor
)
| Force a re-scan of the caster's armor |
|
[
ParseWeapon
](
Skills/Mechanics/ParseWeapon
)
| Force a re-scan of the caster's weapon |
|
[
ParseWeapon
](
Skills/Mechanics/ParseWeapon
)
| Force a re-scan of the caster's weapon |
|
[
RemoveFurniture
](
Skills/Mechanics/removefurniture
)
| Removes the casting Furniture |
|
[
RemoveFurnitureAt
](
Skills/Mechanics/removefurnitureat
)
| Removes the Furniture at the target location |
|
[
ResetAttackCooldown
](
Skills/Mechanics/ResetAttackCooldown
)
| Resets the player's attack cooldown |
|
[
ResetAttackCooldown
](
Skills/Mechanics/ResetAttackCooldown
)
| Resets the player's attack cooldown |
|
[
SetCrossbowCharged
](
Skills/Mechanics/SetCrossbowCharged
)
|Sets the state of the held crossbow's charge |
|
[
SetCrossbowCharged
](
Skills/Mechanics/SetCrossbowCharged
)
|Sets the state of the held crossbow's charge |
|
[
SetFurnitureState
](
/Skills/Mechanics/setfurniturestate
)
| Sets the casting Furniture's state |
|
[
SetItemDisplay
](
/Skills/Mechanics/SetItemDisplay
)
| Sets the item display name |
|
[
SetItemDisplay
](
/Skills/Mechanics/SetItemDisplay
)
| Sets the item display name |
|
[
SetLore
](
/Skills/Mechanics/SetLore
)
| Sets the item's new lore |
|
[
SetLore
](
/Skills/Mechanics/SetLore
)
| Sets the item's new lore |
|
[
UpdateLore
](
/Skills/Mechanics/UpdateLore
)
| Reparses the item's lore config |
|
[
UpdateLore
](
/Skills/Mechanics/UpdateLore
)
| Reparses the item's lore config |
\ No newline at end of file