setitemlore -> setlore authored by Phillip's avatar Phillip
...@@ -7,19 +7,19 @@ New Mechanics ...@@ -7,19 +7,19 @@ New Mechanics
These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic) These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
| Mechanic | Description | | Mechanic | Description |
|-------------------------------------------------------------|----------------------------------------------| |---------------------------------------------------------|----------------------------------------------|
| [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill | | [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill |
| [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo | | [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo |
| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo | | [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor | | [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon | | [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model | | [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot | | [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model | | [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown | | [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge | | [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name | | [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory | | | [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory | |
| [SetLore](/Skills/Mechanics/SetItemLore) | Sets the item's new lore | | [SetLore](/Skills/Mechanics/SetLore) | Sets the item's new lore |
| [UpdateItemLore](/Skills/Mechanics/UpdateItemLore) | Reparses the item's lore config | | [UpdateItemLore](/Skills/Mechanics/UpdateItemLore) | Reparses the item's lore config |
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