... | @@ -7,19 +7,19 @@ New Mechanics |
... | @@ -7,19 +7,19 @@ New Mechanics |
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These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
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These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
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| Mechanic | Description |
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| Mechanic | Description |
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|-------------------------------------------------------------|----------------------------------------------|
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|---------------------------------------------------------|----------------------------------------------|
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| [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill |
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| [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill |
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| [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo |
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| [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo |
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| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
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| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
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| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
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| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
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| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
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| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
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| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
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| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
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| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
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| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
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| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
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| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
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| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory | |
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| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory | |
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| [SetLore](/Skills/Mechanics/SetItemLore) | Sets the item's new lore |
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| [SetLore](/Skills/Mechanics/SetLore) | Sets the item's new lore |
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| [UpdateItemLore](/Skills/Mechanics/UpdateItemLore) | Reparses the item's lore config | |
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| [UpdateItemLore](/Skills/Mechanics/UpdateItemLore) | Reparses the item's lore config | |
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