added velocityaffectsdamage attribute authored by Lxlp's avatar Lxlp
...@@ -22,6 +22,7 @@ The damage cause used by this mechanic is `PROJECTILE` ...@@ -22,6 +22,7 @@ The damage cause used by this mechanic is `PROJECTILE`
| forcedDamage | fd, forced | If this attribute is set, the one specified will be the amount of flat damage that will be inflicted, without consideration for attribute modifiers and similar other modifiers | 0 | | forcedDamage | fd, forced | If this attribute is set, the one specified will be the amount of flat damage that will be inflicted, without consideration for attribute modifiers and similar other modifiers | 0 |
| poweraffectsdamage | pad | Whether the mechanic's [power](/../../../MythicMobs/-/wikis/Mobs/Power) should affect damage | false | | poweraffectsdamage | pad | Whether the mechanic's [power](/../../../MythicMobs/-/wikis/Mobs/Power) should affect damage | false |
| critAtMaxPower | doCrits, crit | Whether a projectile shot at the maximum bow power should be able to become a critical one | true | | critAtMaxPower | doCrits, crit | Whether a projectile shot at the maximum bow power should be able to become a critical one | true |
| velocityaffectsdamage | vad | Whether a projectile's velocity should affect its damage | true |
## Examples ## Examples
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