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added FurnitureDirection condition
authored
Jul 22, 2023
by
Lxlp
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Skills/Conditions.md
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@@ -11,6 +11,7 @@ These conditions are added by Crucible, and are meant to be used with players an
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@@ -11,6 +11,7 @@ These conditions are added by Crucible, and are meant to be used with players an
|------------------------------------------------------|------------------------------------------------------|
|------------------------------------------------------|------------------------------------------------------|
|
[
EquipSlot
](
Skills/Conditions/EquipSlot
)
| Matches the equipment slot the skill was called from |
|
[
EquipSlot
](
Skills/Conditions/EquipSlot
)
| Matches the equipment slot the skill was called from |
|
[
FurnitureState
](
Skills/Conditions/furnitureState
)
| Checks if the target Furniture's is the specified one |
|
[
FurnitureState
](
Skills/Conditions/furnitureState
)
| Checks if the target Furniture's is the specified one |
|
[
FurnitureDirection
](
Skills/Conditions/FurnitureDirection
)
| Checks if the targeted Furniture entity has a specific direction |
|
[
ItemAmmo
](
Skills/Conditions/ItemAmmo
)
| Matches how much ammo the calling item has |
|
[
ItemAmmo
](
Skills/Conditions/ItemAmmo
)
| Matches how much ammo the calling item has |
|
[
MythicKeyId
](
Skills/Conditions/MythicKeyId
)
| Matches the key ID the skill was called from |
|
[
MythicKeyId
](
Skills/Conditions/MythicKeyId
)
| Matches the key ID the skill was called from |
|
[
CustomModelData
](
Skills/Conditions/custommodeldata
)
| Tests the custom model data the calling item has |
|
[
CustomModelData
](
Skills/Conditions/custommodeldata
)
| Tests the custom model data the calling item has |
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