... | ... | @@ -21,7 +21,7 @@ The resulting resourcepack will be put in `../plugins/MythicMobs/Generation/reso |
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A resource pack in `MythicMobs/Generation/merge` will automatically be merged into the generated pack, including any item overrides and atlases
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# Packs
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Packs can now contain an "Assets" folder with the following layout:
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[Packs] can now contain an "Assets" folder with the following layout:
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```
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Pack
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|-- Assets
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... | ... | @@ -46,7 +46,7 @@ All assets are generated in the `mythic:` namespace to avoid conflicts, includin |
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## Fonts
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Configured via the `font-images.yml` file.
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Allows you to define custom image that is assigned to a special font characters that can be used in placeholders. Only the bitmap type is supported at this time. Can be found and used inside packs.
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Allows you to define custom image that is assigned to a special font characters that can be used in placeholders. Only the bitmap type is supported at this time. Can be found and used inside [packs].
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The file can contain multiple "entries". Each entry looks something like this:
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```yaml
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... | ... | @@ -92,7 +92,7 @@ This will do the following: |
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If the model is a `.bbmodel` file, your work is done! The generator will extract the textures and mcmeta files for you automatically. However, if you are using a `.json` model, the generator will read the textures from the .json file and look for them in the `Pack/Assets/textures` folder (similar to how a resource pack works) and use those.
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The Material and CustomModelId of the Mythic item will be used for generating the pack.
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The Material and CustomModelId of the Mythic item will be used for generating the resource pack.
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## Advanced Item Configuration
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... | ... | @@ -327,3 +327,7 @@ Generation: |
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Enabled: false
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Shader: lessfancypants
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```
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<!-- LINKS -->
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[Packs]: https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Packs |
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\ No newline at end of file |