Update Furniture authored by Amy's avatar Amy
...@@ -178,6 +178,12 @@ If multiple seats are created, when a player right clicks on a furniture the clo ...@@ -178,6 +178,12 @@ If multiple seats are created, when a player right clicks on a furniture the clo
- `Transform` - How the item is rendered. Defaults to `FIXED` which matches item frame rendering. Can also be `GROUND`, `GUI`, `HEAD`, `FIRSTPERSON_LEFTHAND`, `FIRSTPERSON_RIGHTHAND`, `THIRDPERSON_LEFTHAND`, `THIRDPERSON_RIGHTHAND` - `Transform` - How the item is rendered. Defaults to `FIXED` which matches item frame rendering. Can also be `GROUND`, `GUI`, `HEAD`, `FIRSTPERSON_LEFTHAND`, `FIRSTPERSON_RIGHTHAND`, `THIRDPERSON_LEFTHAND`, `THIRDPERSON_RIGHTHAND`
- `Scale` - Changes the scaling sizes of the displayed item. Defaults to `.5,.5,.5` which matches item frame rendering. - `Scale` - Changes the scaling sizes of the displayed item. Defaults to `.5,.5,.5` which matches item frame rendering.
```yaml
Furniture:
Height: 2
Width: 2
Scale: 2,2,2
```
#### Item_Frame #### Item_Frame
- `GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false. - `GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
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