Whether or not furniture can be rotated at 45 degree angles instead of 90 degree angles. Defaults to false.
```yaml
Furniture:
Diagonalable:true
```
#### Barriers
#### Barriers
A list of relative coordinates where barriers will be placed. Useful to make a solid hitbox for the Furniture. Can be used with the `Hitbox` Option, and if both are present then both the Hitbox and the Barrier will act as the Furniture's Hitbox
A list of relative coordinates where barriers will be placed. Useful to make a solid hitbox for the Furniture. Can be used with the `Hitbox` Option, and if both are present then both the Hitbox and the Barrier will act as the Furniture's Hitbox
- The `x` is left/right
- The `x` is left/right
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@@ -173,7 +180,6 @@ If multiple seats are created, when a player right clicks on a furniture the clo
#### Item_Frame
#### Item_Frame
-`GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
-`GlowingFrame` - Whether the frame should be a glowing frame which renders the furniture at 100% brightness at all times. Defaults to false.
-`Diagonalable` - Whether the furniture should be able to rotate in 45 degree increments rather than 90. Defaults to false.
## Drops
## Drops
Furniture drops are defined under the furniture `Drops` section. This uses the standard MythicMobs drop table format.
Furniture drops are defined under the furniture `Drops` section. This uses the standard MythicMobs drop table format.