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added rootbone attribute
authored
Nov 16, 2025
by
Lxlp
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Skills/Mechanics/Model.md
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@@ -31,6 +31,7 @@ Add or remove a model from the targeted entity.
| showshadow | | Should the shadow be visible | Boolean | true |
| syncbody | | Should the body rotation be synced to the head rotation | Boolean | true |
| save | | Should the model be saved on entity unload | Boolean | false |
| rootbone | root, rt | The
[
root bone
](
/Skills/Mechanics/RootMotion
)
of the model | |
#### When remove = true
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