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added child attribute
authored
Mar 17, 2025
by
Lxlp
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Skills/Mechanics/Enchant.md
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@@ -10,4 +10,5 @@ Enchant the entire model or a specific bone.
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@@ -10,4 +10,5 @@ Enchant the entire model or a specific bone.
| modelid | m, mid, model | Targeted model | String | |
| modelid | m, mid, model | Targeted model | String | |
| partid | p, pid, part | Targeted rendering bone.
<br/>
If not set, enchant the entire model. | String | |
| partid | p, pid, part | Targeted rendering bone.
<br/>
If not set, enchant the entire model. | String | |
| enchant | en | Is enchanted | Boolean | true |
| enchant | en | Is enchanted | Boolean | true |
| exactmatch | em, exact, match | Should the part match the
`partid`
completely | Boolean | true |
| exactmatch | em, exact, match | Should the part match the
`partid`
completely | Boolean | true |
\ No newline at end of file
| child | | Whether the child bones should be affected | Boolean | false |