| m | mid, model, modelid | The model to target | |
| p | pid, part, partid | The bone to target and animate | |
| em | exact, match, exactmatch | Whether the bone's name should exactly match the provided partid attribute. If set to false, every bone whose name contains partid's value will be targeted | true |
| position | pos | The position of the animation | 0 |
| rotation | rot | The rotation of the animation | 0 |
| scale | scl | The scale of the animation | 0 |
| r | rel, relative | Whether the provided values should be treated as relative to the curren bone's position | false |
| o | ov, override | | false |
| copy | | | true |
| rm | rotmode | The rotation mode. Can be LOCAL or GLOBAL | LOCAL<!--type:LOCAL,GLOBAL--> |