... | @@ -136,6 +136,7 @@ Player limb tags allow a model to use player skin and limb. You can recreate the |
... | @@ -136,6 +136,7 @@ Player limb tags allow a model to use player skin and limb. You can recreate the |
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have multiple of the same parts.<br>
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have multiple of the same parts.<br>
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To create a player limb bone, create a bone that starts with one of the tags listed below. Any cubes inside these bones
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To create a player limb bone, create a bone that starts with one of the tags listed below. Any cubes inside these bones
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will be ignored automatically.<br>
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will be ignored automatically.<br>
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You can apply a skin to the bone using the [ModelPlayerSkin Mechanic](/MythicMobs/mechanics/model/ModelPlayerSkin)<br>
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If you need some guide on how to create these bones, check out this [demo player model](../Assets/Demo/player_model.bbmodel) (right click and save link as).
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If you need some guide on how to create these bones, check out this [demo player model](../Assets/Demo/player_model.bbmodel) (right click and save link as).
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> This is a modified version of Bradleyq's [Stable Player Display](https://github.com/bradleyq/stable_player_display).
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> This is a modified version of Bradleyq's [Stable Player Display](https://github.com/bradleyq/stable_player_display).
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> It requires core shader, works on vanilla, optifine and sodium, but does not work when modded shaders are used.<br>
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> It requires core shader, works on vanilla, optifine and sodium, but does not work when modded shaders are used.<br>
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... | @@ -148,4 +149,4 @@ If you need some guide on how to create these bones, check out this [demo player |
... | @@ -148,4 +149,4 @@ If you need some guide on how to create these bones, check out this [demo player |
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| plarm_ | Left Arm |
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| plarm_ | Left Arm |
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| pbody_ | Body |
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| pbody_ | Body |
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| prleg_ | Right Leg |
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| prleg_ | Right Leg |
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| plleg_ | Left leg | |
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| plleg_ | Left leg | |
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