Update Bone Behaviors authored by Lxlp's avatar Lxlp
...@@ -70,7 +70,7 @@ To create a name tag bone, add `tag_` in front of the bone name. ...@@ -70,7 +70,7 @@ To create a name tag bone, add `tag_` in front of the bone name.
## Leash ## Leash
**Tag: `l_**<br> **Tag: `l_`**<br>
By making a cube-less bone and using a special tag before the bone name, you can mark a bone as the attachment point when being leashed. By making a cube-less bone and using a special tag before the bone name, you can mark a bone as the attachment point when being leashed.
You can create as many bones as you want. You can leash the model using the [Leash](/MythicMobs/Model-Mechanics/Leash) or [LeashSelf](/MythicMobs/Model-Mechanics/LeashSelf) mechanics You can create as many bones as you want. You can leash the model using the [Leash](/MythicMobs/Model-Mechanics/Leash) or [LeashSelf](/MythicMobs/Model-Mechanics/LeashSelf) mechanics
...@@ -128,4 +128,4 @@ Similar to a normal sub-hitbox, create a bone with a cube inside, but the bone n ...@@ -128,4 +128,4 @@ Similar to a normal sub-hitbox, create a bone with a cube inside, but the bone n
## Player Left Leg ## Player Left Leg
**Tag: `plleg_`** **Tag: `plleg_`**
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