| velocityx | vx, x | Velocity on the x-axis. Can be negative. | 1 |
| velocityy | vy, y | Velocity on the y-axis. Can be negative. | 1 |
| velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 |
| relative | | If the change in velocity should be relative to the caster's facing direction. In this instance, the `x` axis becomes `forward/backward`, `y` becomes `up/down` and `z` becomes `left/right`| false |
| relative | | If the change in velocity should be relative to the target's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right`| false |