| skill | s | The metaskill to be executed. Accepts [Placeholders](Skills/Placeholders). | |
| skill | s | The metaskill to be executed. Accepts [Placeholders](Skills/Placeholders) | |
| forcesync | sync | Whether to force the skill to be run synchroniously with Minecraft. | false |
| forcesync | sync | Whether to force the skill to be run synchroniously with Minecraft | false |
| branch | b, fork, f| Whether the called metaskill's skilltree should [branch](skills/mechanics/skill#branch-attribute) off from the skilltree of the calling mechanic | false |
| executeafterdeath | continueafterdeath | Whether the metaskill should be able to be called after the caster's death | false |
Examples
## Examples
--------
```yaml
```yaml
ExampleSkill:
ExampleSkill:
Skills:
Skills:
...
@@ -32,7 +31,7 @@ ExampleSkill_3:
...
@@ -32,7 +31,7 @@ ExampleSkill_3:
```
```
In the example, the `ExampleSkill` metaskill, once triggered, will execute a skill whose name is composed of `ExampleSkill_` and a randomly generated number between 1 and 3.
In the example, the `ExampleSkill` metaskill, once triggered, will execute a skill whose name is composed of `ExampleSkill_` and a randomly generated number between 1 and 3.
#
##
```yaml
```yaml
Example_StanceSkill:
Example_StanceSkill:
...
@@ -41,7 +40,7 @@ Example_StanceSkill:
...
@@ -41,7 +40,7 @@ Example_StanceSkill:
```
```
In this example, the VariableSkill is being used to quickly create some stance-based skills without the need to use any stance conditions and the like
In this example, the VariableSkill is being used to quickly create some stance-based skills without the need to use any stance conditions and the like