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skills/mechanics/threat.md
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================
## Description
## Description:
Modifies the mob's threat value towards the target. Requires the mob
Modifies the mob's threat value towards the target. Requires the mob
have Threat Tables enabled in order to have any effect.
have Threat Tables enabled in order to have any effect.
## Attributes:
## Attributes
| Attribute | Aliases | Description | Default |
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
|-----------|---------|-----------------------------------------------------------|---------|
| amount | a | The amount of threat to give the target. Can be negative. | 1 |
| amount | a | The amount of threat to give the target. Can be negative. | 1 |
| mode | m | Add / Remove / Multiply / Divide / Set / Reset / Forcetop | Add |
| mode | m | Add / Remove / Multiply / Divide / Set / Reset / Forcetop | Add |
Set/reset/forcetop modes do not require the “amount=” field
Set/reset/forcetop modes do not require the “amount=” field
## Examples:
## Examples
This example will set the nearest player's threat level to a very high
This example will set the nearest player's threat level to a very high
amount.
amount.
```
yaml
```
yaml
Fixate
:
Fixate
:
Skills
:
Skills
:
-
threat{amount=10000} @NearestPlayer ~onSpawn
-
threat{amount=10000} @NearestPlayer ~onSpawn
```
```
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