reverted dante authored by Lxlp's avatar Lxlp
================================ ## Description
*Added in 4.12 MM*
## Description:
Shoots a shulker bullet at the target entity, giving them levitation on hit. Shoots a shulker bullet at the target entity, giving them levitation on hit.
*Requires a target entity. Does not work well with location targeters.* > Requires a target entity. Does not work well with location targeters
## Attributes:
| Attribute | Aliases | Description | Default Value | ## Attributes
|-----------|---------|----------------------------------------------|---------------| | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| interval | i | how often in ticks this mechanic updates | 4 | | interval | i | how often in ticks this mechanic updates | 4 |
| onTick | oT | the skill this mechanic calls each interval | NONE | | onTick | oT | the skill this mechanic calls each interval | NONE |
| onHit | oH | the skill this mechanic calls when it hits the target | NONE | | onHit | oH | the skill this mechanic calls when it hits the target | NONE |
| onEnd | oE | the skill this mechanic calls when it ends | NONE | | onEnd | oE | the skill this mechanic calls when it ends | NONE |
## Examples: ## Examples
This example would shoot a shulker bullet with some smaller white reddust particles in the onTick and onEnd. It would also damage the target for 5 damage when it hits them. This example would shoot a shulker bullet with some smaller white reddust particles in the onTick and onEnd. It would also damage the target for 5 damage when it hits them.
```yaml ```yaml
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