updated type metadata authored by Lxlp's avatar Lxlp
...@@ -17,10 +17,10 @@ Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4 ...@@ -17,10 +17,10 @@ Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4
| maxDistance | md | The maximum distance the projectile will travel | 64 | | maxDistance | md | The maximum distance the projectile will travel | 64 |
| poweraffectsvelocity | pav | Whether the mobs power level should affect the velocity of the projectile | true | | poweraffectsvelocity | pav | Whether the mobs power level should affect the velocity of the projectile | true |
| interval | int, i | How often per second the projectile creates a tick-event | 4 | | interval | int, i | How often per second the projectile creates a tick-event | 4 |
| item | | The item being shot. Only applicable to some projectile types | | | item | | The item being shot. Only applicable to some projectile types |<!--type:Material-->|
| ontickskill | ontick, ot, m, meta, s, skill | The meta-skill to execute on each tick/interval of the projectile | None | | ontickskill | ontick, ot, m, meta, s, skill | The meta-skill to execute on each tick/interval of the projectile |<!--type:Metaskill-->|
| onhitskill | onhit, oh| The meta-skill to execute when the projectile hits its target | | | onhitskill | onhit, oh| The meta-skill to execute when the projectile hits its target |<!--type:Metaskill-->|
| onendskill | onend, oe| The meta-skill to execute when the projectile misses and ends | | | onendskill | onend, oe| The meta-skill to execute when the projectile misses and ends |<!--type:Metaskill-->|
| bounce | | Whether the projectile will bounce when it hits something | false | | bounce | | Whether the projectile will bounce when it hits something | false |
| pickup | | Can pickup the item. | false | | pickup | | Can pickup the item. | false |
| expiration | duration, expire, e | How many ticks should the projectile exist for after it has landed before it gets removed | 100 | | expiration | duration, expire, e | How many ticks should the projectile exist for after it has landed before it gets removed | 100 |
...@@ -93,3 +93,4 @@ ArrowBarrage: ...@@ -93,3 +93,4 @@ ArrowBarrage:
<!--TAGS--> <!--TAGS-->
<!--tag:Projectile--> <!--tag:Projectile-->
<!--tag:Meta-Mechanic-->
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