added fromorigin attribute authored by Lxlp's avatar Lxlp
...@@ -35,6 +35,7 @@ Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4 ...@@ -35,6 +35,7 @@ Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4
| calculatefiringangle | cfa | If this is set and the projectile has `gravity`, the projectile will trace an arc in the air before landing at the target location | false | | calculatefiringangle | cfa | If this is set and the projectile has `gravity`, the projectile will trace an arc in the air before landing at the target location | false |
| verticalnoise | vn | The vertical noise (randomness) of the shot projectile | ((1-`accuracy`)*45)/10 | | verticalnoise | vn | The vertical noise (randomness) of the shot projectile | ((1-`accuracy`)*45)/10 |
| horizontalnoise | hn | The horizontal noise (randomness) of the shot projectile | (1-`accuracy`)*45 | | horizontalnoise | hn | The horizontal noise (randomness) of the shot projectile | (1-`accuracy`)*45 |
| fromorigin| fo | Whether the projectile should be shot from the origin of the mechanic| false |
> This mechanic inherits every *inheritable* attribute of the [Damage](/Skills/Mechanics/Damage) mechanic > This mechanic inherits every *inheritable* attribute of the [Damage](/Skills/Mechanics/Damage) mechanic
### Type Attribute ### Type Attribute
...@@ -91,4 +92,4 @@ ArrowBarrage: ...@@ -91,4 +92,4 @@ ArrowBarrage:
<!--TAGS--> <!--TAGS-->
<!--tag:Projectile--> <!--tag:Projectile-->
\ No newline at end of file