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reverted dante
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Oct 23, 2023
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Lxlp
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skills/mechanics/setstance.md
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===================
## Description
## Description:
Sets the "stance" attribute of the target Mythic Mob to the given
Sets the "stance" attribute of the target Mythic Mob to the given
string. Does nothing if the target is not a Mythic Mob.
string. Does nothing if the target is not a Mythic Mob.
## Attributes:
This can be used in conjunction with the
[
Stance condition
](
skills/conditions/stance
)
to create different stances or phases
for a mob, where they use different abilities.
| Attribute | Aliases | Description | Default Value |
The stance condition will match the current stance loosely, meaning if you set the stance to
|-----------|---------|-------------------------------|---------------|
"angry fiery explosive" the stance condition will be true for the stance
| stance | s | The string-name of the stance | default |
"fiery".
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| stance | s | The string-name of the stance | default |
### Special Notes
This is used in conjunction with the
**stance condition**
(see
[
Conditions
](
/conditions/start
)
) to create different stances or phases
for a mob, where they use different abilities. The stance condition will
match the current stance loosely, meaning if you set the stance to
"angry fiery explosive" the stance condition will be true for "stance
fiery".
## Examples:
## Examples
This skill would change the caster's phase to "bowphase"
This skill would change the caster's phase to "bowphase"
```
yaml
```
yaml
StanceChangeSkill
:
StanceChangeSkill
:
...
...
...
...