| amount | a | The amount to set max health by | 1.0 |
| amount | a | The amount to set max health by | 1.0 |
| mode | m | The method of setting max health. `STATIC` will set the max health directly to amount value. `SCALE` will set the new max health but also scale the current health of the entity accordingly | STATIC|
| mode | m | The method of setting max health. `STATIC` will set the max health directly to amount value. `SCALE` will set the new max health but also scale the current health of the entity accordingly | STATIC<!--type:SetMaxHealth_Mode-->|