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added backgroundcolor information
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Jun 08, 2023
by
Lxlp
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skills/mechanics/projectile.md
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@@ -94,13 +94,14 @@ These work with the projectile, missile, and orbital mechanics.
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@@ -94,13 +94,14 @@ These work with the projectile, missile, and orbital mechanics.
Bullet types available are:
Bullet types available are:
-
**ARROW**
-
*projectile{bulletType=ARROW;arrowType=(NORMAL/SPECTRAL/TRIDENT);...}*
-
**ARROW**
-
*projectile{bulletType=ARROW;arrowType=(NORMAL/SPECTRAL/TRIDENT);...}*
-
**BLOCK**
-
*projectile{bulletType=BLOCK;material=STONE;...}*
-
**BLOCK**
-
*projectile{bulletType=BLOCK;material=STONE;...}*
-
**ITEM**
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*projectile{bulletType=ITEM;material=STONE;...}*
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**ITEM**
-
*projectile{bulletType=ITEM;material=STONE;...}*
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**MYTHICITEM**
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*projectile{bulletType=MYTHICITEM;material=MyMythicItem;...}*
-
**MYTHICITEM**
-
*projectile{bulletType=MYTHICITEM;material=MyMythicItem;...}*
-
**MOB**
-
*projectile{bulletType=MOB;mob=SkeletonKing;...}*
-
**MOB**
-
*projectile{bulletType=MOB;mob=SkeletonKing;...}*
-
**TRACKING**
-
*projectile{bulletType=TRACKING;bulletmaterial=MyMythicItem;model=CustomModelData;...}*
-
**TRACKING**
-
*projectile{bulletType=TRACKING;bulletmaterial=MyMythicItem;model=CustomModelData;...}*
-
**TEXT**
-
*projectile{bulletType=TEXT;bulletText="...";bulletBillboard=CENTER;bulletscale=1.0,1.0,1.0;backgroundColor=25;...}*
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**TEXT**
-
*projectile{bulletType=TEXT;bulletText="...";bulletBillboard=CENTER;bulletscale=1.0,1.0,1.0;backgroundColor=25;...}*
-
`backgroundColor`
- when set to
`25`
, no background is rendered. If the vanilla core shaders are tweaked, it might behave differently
Yes, that's right, you can even shoot projectiles made up of other
Yes, that's right, you can even shoot projectiles made up of other
Mythic mobs! Mobs shot with the projectile skill cannot be interacted
Mythic mobs! Mobs shot with the projectile skill cannot be interacted
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