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updated informations of the backgroundcolor attribute
authored
Jun 08, 2023
by
Lxlp
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skills/mechanics/projectile.md
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@@ -100,8 +100,8 @@ Bullet types available are:
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@@ -100,8 +100,8 @@ Bullet types available are:
-
**MYTHICITEM**
-
*projectile{bulletType=MYTHICITEM;material=MyMythicItem;...}*
-
**MYTHICITEM**
-
*projectile{bulletType=MYTHICITEM;material=MyMythicItem;...}*
-
**MOB**
-
*projectile{bulletType=MOB;mob=SkeletonKing;...}*
-
**MOB**
-
*projectile{bulletType=MOB;mob=SkeletonKing;...}*
-
**TRACKING**
-
*projectile{bulletType=TRACKING;bulletmaterial=MyMythicItem;model=CustomModelData;...}*
-
**TRACKING**
-
*projectile{bulletType=TRACKING;bulletmaterial=MyMythicItem;model=CustomModelData;...}*
-
**TEXT**
-
*projectile{bulletType=TEXT;bulletText="...";bulletBillboard=CENTER;bulletscale=1.0,1.0,1.0;backgroundColor=
25
;...}*
-
**TEXT**
-
*projectile{bulletType=TEXT;bulletText="...";bulletBillboard=CENTER;bulletscale=1.0,1.0,1.0;backgroundColor=
64,0,0,0
;...}*
-
`backgroundColor`
-
when set to
`25`
, no background is rendered. If the vanilla core shaders are tweak
ed
,
i
t might behave differently
-
`backgroundColor`
-
this is express
ed i
n argb format
Yes, that's right, you can even shoot projectiles made up of other
Yes, that's right, you can even shoot projectiles made up of other
Mythic mobs! Mobs shot with the projectile skill cannot be interacted
Mythic mobs! Mobs shot with the projectile skill cannot be interacted
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