| onHit | ondamagedskill, ondamaged, od, onhitskill, oh | [Metaskill] to execute if the target is damaged ||
| onHit | ondamagedskill, ondamaged, od, onhitskill, oh | [Metaskill] to execute if the target is damaged |<!--type:Metaskill-->|
| cancelEvent | cE, canceldamage | Whether or not to cancel the event that triggered the aura | false |
| damageSub | sub, s | An optional static decrease (or increase if negative) to the original hit's damage | 0 |
| damageMultiplier | multiplier, m | An optional multiplier on the original hit's damage | 1 |
| damagemodifiers | damagemods, damagemod | Allows the aura to apply damage modifiers. Also accepts a list, as shown in the example. Placeholders can be used as the modifier's amount (**Premium only**). | |
| deflectProjectiles | deflect, reflect | Whether projectiles should be deflected | false |
| deflectconditions | dconditions | If `deflectProjectiles` is enabled, it will have to follow the specified set of conditions to work ||
| deflectconditions | dconditions | If `deflectProjectiles` is enabled, it will have to follow the specified set of conditions to work |<!--type:Conditions-->|
| modDamageType | damagetype | The [type](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html) of the damage that must be received in order to trigger the onHit metaskill |<!--type:DamageCause--> |
> This mechanic inherits every attribute of the [aura] mechanic