fix ondamaged aura attributes authored by Phillip's avatar Phillip
...@@ -11,7 +11,7 @@ Attributes ...@@ -11,7 +11,7 @@ Attributes
|------------------|---------------|------------------------------------------------------------|---------------| |------------------|---------------|------------------------------------------------------------|---------------|
| onHit | oH | Skill to execute if the target is damaged | | | onHit | oH | Skill to execute if the target is damaged | |
| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false | | cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
| damageAdd | add, a | | 0 | | damageSub | sub, s | | 0 |
| damageMultiplier | multiplier, m | | 1 | | damageMultiplier | multiplier, m | | 1 |
...@@ -26,4 +26,4 @@ Examples ...@@ -26,4 +26,4 @@ Examples
- particles{p=flame;amount=10;hS=0.4} - particles{p=flame;amount=10;hS=0.4}
]; ];
damageMods="FIRE 0.5"} @self ~onInteract damageMods="FIRE 0.5"} @self ~onInteract
- ... - ...
\ No newline at end of file