added damageMods authored by Lxlp's avatar Lxlp
......@@ -12,8 +12,9 @@ Attributes
| onHit | oH | Skill to execute if the target is damaged | NONE |
| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
| damageAdd | add, a | An optional static increase to the original hit's damage | 0 |
| damageSub | sub, s | An optional static decrease (or increase if negative) to the original hit's damage | 0 |
| damageMultiplier | multiplier, m | An optional multiplier on the original hit's damage | 1 |
| damageSub | sub, s | An optional static decrease (or increase if negative) to the original hit's damage | 0 |
| damageMultiplier | multiplier, m | An optional multiplier on the original hit's damage | 1 |
| damageMods | | Allows the aura to apply damage modifiers. Also accepts a list, as shown in the example. Placeholders can be used as the modifier's amount (**Premium only**). | |
Examples
--------
......@@ -24,5 +25,5 @@ Examples
onTick=[
- particles{p=flame;amount=10;hS=0.4}
];
damageMods="FIRE 0.5"} @self ~onInteract
damageMods="FIRE 0.5, MAGIC 0.3, CUSTOM <caster.var.customresistance>"} @self ~onInteract
- ...
\ No newline at end of file