| disguise | d, type | The disguise to apply to the mob. | player Ashijin |
| audience | | The [audience] of the disguise | |
Examples
--------
## Examples
> You can test cast both of these disguises with ``/mm test cast TestingDisguiseMechanic``
you can test cast both of these disguises with ``/mm test cast TestingDisguiseMechanic``
##
This will disguise you as a sheep that is on fire and spinning.
```yml
TestingDisguiseMechanic:
Skills:
-disguise{d="Sheep SetBurning SetSpinning"} @self
```
> This will disguise you as a sheep that is on fire and spinning.
This next example will turn you into a steve head that glides across the floor. No good way to describe it. It is pretty funny. I recommend you try it out!
> This example will turn you into a steve head that glides across the floor. No good way to describe it. It is pretty funny. I recommend you try it out!
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**Old Way**
This example would cause the mob to turn into a sheep.
Skills:
- disguiseOld{d=SHEEP}
Configure custom disguises using Lib's Disguises for more granular detail.