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Create skills/mechanics/breakBlockAndGiveItem
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Jun 23, 2021
by
Phillip
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Mechanic: breakBlockAndGiveItem
===================================
Breaks the block at a target location and gives item. This mechanic will also drop the block (with exception of Bedrock). REQUIRES
`forcesync=true`
.
Attributes
--------------
| Attribute | Aliases | Description | Default Value |
|-----------|-----------|------------------------------------|---------------|
| dodrops | drops, d | Whether or not to drop the block/s | true |
| doeffect | effect, e | Whether or not to play the break block particles (?) | true |
| usetool | tool, t | Whether or not to use the tool in the players hands (?) | true |
| fakelooting | fl | Plays the pickup-item animation from the origin | false |
| items | item, i | An array of item materials, or droptables. | |
Examples
--------
Using Crucible Items:
```
yaml
CustomItem
:
Id
:
GOLDEN_SHOVEL
Display
:
'
Lucky
Shovel'
Skills
:
-
skill{s=dirtToDiamonds;sync=true} @TargetLocation ~onBreakBlock
```
```
yaml
dirtToDiamonds
:
TargetConditions
:
-
blocktype{t=DIRT,GRASS_BLOCK}
true
Skills
:
-
breakBlockAndGiveItem{dodrops=false;items=diamond}
```
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