updated layout and informations authored by Lxlp's avatar Lxlp
Mechanic: Bar Create ## Description
==================== Creates a custom boss bar on the casting mob (cannot be player).
Creates a custom boss bar on the casting mob(cannot be player).
Attributes ## Attributes
---------- | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| Attribute | Aliases | Description | Default Value | | name | n | The name of the bossbar. | infobar |
|-----------|---------|---------------------------------------------------------------------------------------------------------------------|-----------------------------| | display | d | The text displayed on the bar | caster.name> |
| name | n | The name of the bossbar. | infobar | | value | v | How filled the bossbar is. Must be between 0.0 and 1.0. | 1.0 |
| display | d | The text displayed on the bar. | <skill.var.aura-name> | | color | c, bartimercolor | The [Color](/Mobs/BossBar#color) of the bossbar | RED |
| value | v | How filled the bossbar is. Must be between 0.0 and 1.0. | 1.0 | | style | s, bartimerstyle | The [Style](/Mobs/BossBar#style) of the bossbar | SOLID |
| color | c | The color of the bossbar. Accepts the following: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE. | RED |
| style | s | The style of the bossbar. Accepts the following: SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20 . | SOLID |
Examples ## Examples
-------- ```yaml
Skills:
- barCreate{
name="MyBossBar";
display="<caster.name> - <caster.hp>";
value=1.0;color=BLUE;
style=SEGMENTED_6
} @self ~onSpawn
```
Skills: ## Aliases
- barCreate{name="MyBossBar";display="<caster.name> - <caster.hp>";value=1.0;color=BLUE;style=SEGMENTED_6} @self ~onSpawn - [x] barAdd
- ... - [x] createBar
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