Update Particle authored by Lxlp's avatar Lxlp
......@@ -22,12 +22,15 @@ A list of particle types can be found **[here](/Skills/Mechanics/Particle/Partic
| yOffset | y | The Y offset of the particles from the target | 0 |
| viewDistance | vd | The distance the particles are rendered | 128 |
| fromorigin| fo | Should the particles be generated from the origin of the mechanic | false |
| directional| d | Does the particle use directional travel | false |
| directional| d | Does the particle use directional travel. The [particle type] used must not have additional data (extra attributes) | false |
| directionReversed| dr | Reverses the direction of the particles. | false |
| direction | dir | Specifies a vector for the particles to move towards. | 0,0,0 (x,y,z) |
| fixedyaw | yaw | Sets the yaw of the effect | -1111 |
| fixedpitch| pitch | Sets the pitch of the effect | -1111 |
| audience | | The [audience] of the particle effect | nearby |
| color | c | The color of the particle, if supported | |
| exactoffsets | eo | Changes the formula with which random spawn locations for the particles are computed | false |
#### Extra Attributes
Depending on the specific [particle type] used, extra attributes will become available to use inside particle-related mechanics too. you can find more by accessing the specific particle's page from the [particle types wiki page]
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