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Particle · Changes

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moved to mechanics authored Mar 06, 2024 by Lxlp's avatar Lxlp
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skills/mechanics/Particle.md 0 → 100644
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## Description
Creates a particle effect at the targeted entity or location.
A list of particle types can be found **[here](/skills/effects/particles/types)**.
[All of the spigot particle effects listed in the javadocs should be acceptable as well.](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html)
## Attributes
### General Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| particle | p | The [particle type] to use. | reddust |
| material | m | Block or Item to use with block_crack or item_crack respectively |
| mob | m, t | The entity to spawn as the particle. Cannot be the original entity. **Premium Only**. | |
| amount | count, a | The number of particles to create | 10 |
| spread | offset | The vertical spread of the particles | 0 |
| hSpread | hs | The horizontal spread of the particles | 0 |
| vSpread | vs, yspread, ys| The spread of the particles on the y axis. Overwrites `spread` | spread |
| xSpread | xs | The spread of the particles on the x axis. Overwrites `hSpread` on that axis | hSpread |
| zSpread | zs | The spread of the particles on the z axis. Overwrites `hSpread` on that axis | hSpread |
| speed | s | The “speed” of the particles | 0 |
| yOffset | y | The Y offset of the particles from the target | 0 |
| viewDistance | vd | The distance the particles are rendered | 128 |
| size | | The size of the particles displayed | 1 |
| color | c | [(1)](/wikis/skills/effects/particles "only works on colorable particle types like “reddust”")[(2)](/wikis/skills/effects/particles "color must be provided in hex-code") The color of the particle | |
| fromorigin| fo | Should the particles be generated from the origin of the mechanic | false |
| directional| d | Does the particle use directional travel | false |
| directionReversed| dr | Reverses the direction of the particles. | false |
| direction | dir | Specifies a vector for the particles to move towards. | 0,0,0 (x,y,z) |
| fixedyaw | yaw | Sets the yaw of the effect | -1111 |
| fixedpitch| pitch | Sets the pitch of the effect | -1111 |
#### Particle Colors
As of MythicMobs version 2.3, some particles effects (mobSpell, mobSpellAmbient, and reddust) can be colored by using an additional “color=hexcode” argument. Hexcodes for coloring particles can be found here: [Hex Colors](http://www.color-hex.com/) From MM Version 2.5.0+ and Minecraft version 1.10 onwards, fallingdust also may use the color option.
```yaml
- effect:particles{p=reddust;color=#FF00FF}
```
#### Mob-Type Particles \[**Premium Only**\]
This particle type will replace the spawned particle with the selected entity. The entity will act as a normal one, being able to attack, be hit, activate skills and so on. The entity will have no parent/owner relationship with the caster.
### Entity-Only Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| useEyeLocation | uel | (true/false) Whether to base the particles on the entity's eyes | false |
| forwardOffset | startfoffset, sfo | The forward-offset from the targeted entity,doesn'n work when set directional to true | 0 |
| sideOffset| soffset, sso | The side-offset from the targeted entity,doesn'n work when set directional to true | 0 |
### Dust_color_transition-Specific Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| color1 | | The color the particles starts as | |
| color2 | | The color the particles transitions to | |
## Examples
```yaml
Skills:
- effect:particles{particle=flame;amount=200;hS=1;vS=1;speed=5} @self
- ...
```
```yaml
Skills:
- effect:particles{particle=block;m=dirt;amount=100;hS=1;vS=1} @self
- ...
```
```yaml
Skills:
- particles{particle=flame;a=10;hs=0.3;vs=0.3;y=0.3;s=0.1125} @self
- ...
```
## Aliases
- [x] effect:particle
- [x] particles
- [x] particle
- [x] e:particles
- [x] e:particle
- [x] e:p
<!-- LINKS -->
[particle type]: /skills/effects/particles/types
\ No newline at end of file
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