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moved default configs
authored
Mar 31, 2025
by
Lxlp
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config/config-spawning.md
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```
yaml
#
# Spawner Configuration Options
#
# More information about Mythic spawning features can be found here:
#
# Random Spawning -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Random-Spawns
# Spawners -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Spawners
#
Configuration
:
#================================================================================
# Spawners
#================================================================================
Spawners
:
# Enable this if you want to create & edit spawner files manually instead of using commands
DisableCommandSaving
:
false
#================================================================================
# Random Spawning
#================================================================================
RandomSpawning
:
# Generator used for ADD method. Can be NONE, CLUSTER, or LEGACY
Generator
:
NONE
# Area around players where mobs will try to spawn
SpawnRadiusPerPlayer
:
64
SpawnRadiusPerPlayerMin
:
12
SpawnRadiusPerPlayerY
:
16
# Distance at which players will be considered a group
PlayerClusterDistance
:
24
# Allows Mythic mobs to spawn this far over the vanilla cap
LimitMultiplier
:
1.2
# if true, vanilla mobs will not count towards the limit
IgnoreVanillaMobs
:
false
# if true, only mythic mobs spawned via generation will count towards the limit
IgnoreUnnaturalMobs
:
false
# Server mob cap. Set to -1 to follow the server limit, or 0 for no limit
SpawningLimit
:
-1
# Default local mob cap for spawners. Set to -1 to follow the server limit.
LocalSpawningLimit
:
-1
# Local mob cap will be multiplied by this much per additional player
LocalGroupMultiplier
:
1.33
# Whether Action: REPLACE spawners obey the spigot mob cap
ReplaceObeysCap
:
false
# Maximum milliseconds per tick spent on spawning
MaxGenerationTime
:
5
# Maximum number of times per group per tick a spawn point will be searched for
MaxGenerationAttempts
:
10
```