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moved default configs
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Mar 31, 2025
by
Lxlp
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config/config-mobs.md
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```
yaml
#
# Mob Configuration Options
#
# More information about Mythic mob features can be found here:
# https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/Mobs/Mobs
#
Configuration
:
#================================================================================
# General mob options
#================================================================================
Mobs
:
CancelDamageIfZero
:
false
KillMessagePrefix
:
'
'
#================================================================================
# Mob Defaults - choose what mob options default to
#================================================================================
DefaultMobOptions
:
Despawn
:
true
PreventOtherDrops
:
false
PreventVanillaDamage
:
false
#================================================================================
# Drops - Options that affect loot that mobs drop
#================================================================================
MobDrops
:
DefaultDropMethod
:
VANILLA
DoLootsplosionByDefault
:
false
DoHologramNameByDefault
:
false
DoItemGlowByDefault
:
false
DoItemBeamByDefault
:
false
DoItemVFXByDefault
:
false
# Special VFX item that will overlay over the dropped item.
# Can be used to make extra-fancy effects for drops
DefaultItemVFX
:
Material
:
POTION
Model
:
1
#Generation: item/vfx_item # Generation requires Crucible
DoPerPlayerDropsByDefault
:
false
# Drops are rolled for each participant
MinimumDamagePercentForDrops
:
0.00
# Damage % to be eligible for per-player loot
DoClientsideDropsByDefault
:
false
# Per-player loot is only shown to the player
DefaultDeathHologram
:
-
'
<rainbow>--------------------------------'
-
'
<red><bold>DEFEATED
<mob.name>'
-
'
<gold>Rank:
<white>#<player.rank>'
-
'
<gold>Damage:
<white><player.damage>'
-
'
'
-
'
<green>#1.
<1.name>
-
<1.damage>'
-
'
<yellow>#2.
<2.name>
-
<2.damage>'
-
'
<yellow>#3.
<3.name>
-
<3.damage>'
-
'
<rainbow>--------------------------------'
DefaultDeathChatMessage
:
-
'
<rainbow>--------------------------------'
-
'
<red><bold>DEFEATED
<mob.name>'
-
'
<gold>Rank:
<white>#<player.rank>'
-
'
<gold>Damage:
<white><player.damage>'
-
'
'
-
'
<green>#1.
<1.name>
-
<1.damage>'
-
'
<yellow>#2.
<2.name>
-
<2.damage>'
-
'
<yellow>#3.
<3.name>
-
<3.damage>'
-
'
<rainbow>--------------------------------'
#================================================================================
# Eggs - options related to mob eggs
#================================================================================
MobEggs
:
Material
:
PIG_SPAWN_EGG
Model
:
0
DefaultDisplay
:
"
<mob.name>
Spawn
Egg"
DefaultLore
:
-
'
<dark_gray>A
Mythical
Egg
that
can</dark_gray>'
-
'
<dark_gray>be
used
to
resurrect
a</dark_gray>'
-
'
<dark_gray><mob.name</dark_gray>'
#================================================================================
# Holograms - options related to hologram-type features
#================================================================================
Holograms
:
GlobalOffset
:
0.15
CastBar
:
InfoBackground
:
0,0,0,0
InfoBillboarding
:
VERTICAL
CastBackground
:
0,0,0,0
CastBillboarding
:
VERTICAL
Offset
:
1
HealthBar
:
Background
:
0,0,0,0
Billboarding
:
VERTICAL
Offset
:
-0.05
Length
:
50
Scale
:
0.4,0.4,0.4
Nameplate
:
Background
:
0,0,0,60
Billboarding
:
VERTICAL
Offset
:
0
Speech
:
Background
:
100,100,100,60
Billboarding
:
VERTICAL
LinePrefix
:
"
<white>"
Offset
:
0.4
#================================================================================
# Level Scaling - Allows mobs to level up and become stronger
#================================================================================
MobLeveling
:
# Used to scale a mob's attributes as they level up
ScalingEquations
:
Health
:
'
V
*
((1.05)^(L-1))'
Damage
:
'
V
*
((1.05)^(L-1))'
# Alternate legacy method of scaling mobs attributes
DefaultLevelModifiers
:
Health
:
0.1
Armor
:
0
Damage
:
0
KnockbackResistance
:
0
Power
:
0
# Per-world scaling options
WorldScaling
:
Default
:
Enabled
:
true
ScaleVanillaMobs
:
true
PerBlocksFromSpawn
:
250
world2
:
Enabled
:
true
PerBlocksFromSpawn
:
250
world2_nether
:
Enabled
:
false
PerBlocksFromSpawn
:
100
```