|
|
|
[[_TOC_]]
|
|
|
|
|
|
|
|
5.6.2
|
|
|
|
=====
|
|
|
|
|
|
|
|
Random Spawning
|
|
|
|
---------------
|
|
|
|
- Rewrote the random spawning generator and added some new config options
|
|
|
|
- Added `ReplaceObeysCap` to random spawning, defaulting to false.
|
|
|
|
|
|
|
|
Bugs / Other
|
|
|
|
------------
|
|
|
|
- Added `onSummon` (alias `then`) attribute to `summon` mechanic, if specified will run the skill on the summoned mob after it's summoned.
|
|
|
|
- Added `<caster/target/trigger.raytrace.#>` placeholder
|
|
|
|
- Added `<target/trigger.stat.STAT_NAME>` placeholder
|
|
|
|
- Added `DisplayOptions.TeleportDuration` option
|
|
|
|
- Added `Options.VisibleByDefault`
|
|
|
|
- Added `executeAfterDeath=true` option to `skill` and `vskill` mechanics
|
|
|
|
- Added `fakelightning` and `fakeexplosion` aliases for those effect mechanics
|
|
|
|
- Added `fromOrigin` to fireball mechanic
|
|
|
|
- Added `inheritDespawnOption` option to summon mechanic
|
|
|
|
- Added placeholder support to `limit` targeter option
|
|
|
|
- Added placeholder support to WEPasteSchematicMechanic `x/y/z` offsets and `rotation` options
|
|
|
|
- Added sub-hitbox deep active mob parent search
|
|
|
|
- Attempt to catch errors in command mech to prevent npc breakage
|
|
|
|
- Changed `permanent` option in hide mechanic to `ignoreAuraOptions`
|
|
|
|
- Fixed spawner data sometimes getting wiped during reloads
|
|
|
|
- Fixed GlowEffect auras not merging correctly
|
|
|
|
- Fixed GlowEffect NPE
|
|
|
|
- Fixed IllegalArgumentException in cluster spawning generator
|
|
|
|
- Fixed NPE in Fireball mechanic closes #1561
|
|
|
|
- Fixed NPE with invalid skill parameters
|
|
|
|
- Fixed NPE with new random spawn generator
|
|
|
|
- Fixed NPEs in GlowManager
|
|
|
|
- Fixed NoSuchMethodError when spawning mobs
|
|
|
|
- Fixed StackOverflowError caused by mob recursively damaging itself closes #1546
|
|
|
|
- Fixed block light and sky light display options
|
|
|
|
- Fixed error with EnderDragonAlive condition used with random spawns closes #1539
|
|
|
|
- Fixed extremely rare race condition with mobs despawning the same tick they die
|
|
|
|
- Fixed IllegalArgumentException in cluster spawning generator
|
|
|
|
- Fixed mobs with no display name set having a display name
|
|
|
|
- Fixed non-mob entities throwing an error with PreventOtherDrops
|
|
|
|
- Fixed pin wand being able to break blocks
|
|
|
|
- Fixed potion clear mechanic not clearing all potion effects when not providing any type.
|
|
|
|
- Fixed some bugs with the Biomes field in random spawners closes #1558
|
|
|
|
- Fixed some more issues with multi-hitbox support
|
|
|
|
- Fixed `repeat=X` not working if repeatInterval is 0 closes #1555
|
|
|
|
- Fixed scope.raytrace placeholders
|
|
|
|
- Fixed bugs with rally mechanic
|
|
|
|
- Removed a cancelDamage alias
|
|
|
|
|
|
|
|
5.6.1
|
|
|
|
=====
|
|
|
|
- Added various new config options for items and drops
|
|
|
|
- Added more tab completion to commands
|
|
|
|
- Added all the new fancy drop effects for vanilla items
|
|
|
|
- Added all the new fancy drop effects for MMOItems items
|
|
|
|
- Added placeholder support to variable keys
|
|
|
|
- Added some API stuff for item updating
|
|
|
|
- Added more debugging information when a LibsDisguises disguise throws an error
|
|
|
|
- Added placeholder support to @Pin targeter
|
|
|
|
- Added way to use the trigger's stats in DamageModifier stats
|
|
|
|
- Added Parent stats and capabilities for DamageModifier stat types
|
|
|
|
- Added `stopCondition` to projectiles
|
|
|
|
- Added `castasorbital` to orbital
|
|
|
|
- Rewrote part of spawner saving
|
|
|
|
- Fixed spawner files not deleting
|
|
|
|
- Fixed ConcurrentModificationException that could rarely occur when copying spawners
|
|
|
|
- Fixed plugin not loading on regular spigot - per-player drops require paper
|
|
|
|
- Fixed fancy drop effects causing items added thru the api to not roll amounts closes #1502
|
|
|
|
- Fixed mechanics still firing if a death event has been cancelled (does not...
|
|
|
|
- Fixed recursive issue with cancelevent
|
|
|
|
- Fixed some spawner command bugs
|
|
|
|
- Fixed some loading bugs introduced with the change to default lowercase folder names
|
|
|
|
- Fixed spawner copying not copying the spawner's group
|
|
|
|
- Fixed `<caster.score.>` placeholder?
|
|
|
|
- Fixed exit aura spelling`
|
|
|
|
- Fixed complex stat initialization with formulas and ordering problems
|
|
|
|
- Allow placeholder on projectile vertical radius
|
|
|
|
- Fixed vector rotation calculation
|
|
|
|
- Fixed NPE in ActiveInfo utility command
|
|
|
|
|
|
|
|
|
|
|
|
5.6.0
|
|
|
|
=====
|
|
|
|
|
|
|
|
Highlights
|
|
|
|
----------
|
|
|
|
- Rewrote config files. Old settings should automatically migrate and are now located in a new `configs` folder
|
|
|
|
- Added new `Fancy` Drops Per-Player Loot Drops
|
|
|
|
- Glow effects no longer requires GlowAPI
|
|
|
|
- Mob Egg improvements
|
|
|
|
|
|
|
|
General
|
|
|
|
-------
|
|
|
|
- Improved output of getCoordinates utility command
|
|
|
|
|
|
|
|
Configs
|
|
|
|
-------
|
|
|
|
- Added new config options for different hologram features and adjusted some settings
|
|
|
|
|
|
|
|
Pins
|
|
|
|
----
|
|
|
|
- Added & improved some pin commands
|
|
|
|
- Added `/mm pins toggleviewing` command for holograms
|
|
|
|
- Added `/mm pins move` command
|
|
|
|
- Changed `/mm pins list` to sort by nearest pins to you
|
|
|
|
|
|
|
|
Mobs
|
|
|
|
----
|
|
|
|
- Added `Variables` field to mobs for pre-set variables available to skills
|
|
|
|
- Added `Nameplate.Mounted: false` option for MEG mobs
|
|
|
|
- Mob eggs are now fully configurable in `config-mobs.yml` and the display/lore can be overridden on a per-mob basis
|
|
|
|
```
|
|
|
|
SomeMob:
|
|
|
|
Egg:
|
|
|
|
Display: '<caster.name> EGG'
|
|
|
|
Lore:
|
|
|
|
- 'im a testing egg'
|
|
|
|
```
|
|
|
|
|
|
|
|
Mechanics
|
|
|
|
---------
|
|
|
|
|
|
|
|
### `NEW: followPath`
|
|
|
|
- Added `followPath mechanic` - an aura causing the target mob to walk along a defined path
|
|
|
|
|
|
|
|
### `NEW: modifyDamage`
|
|
|
|
- Make `modifyDamage` mechanic's default damage type be `ALL`
|
|
|
|
- Make `modifyDamage` mechanic modify all damage types if `type=ALL`
|
|
|
|
- Added `modifyDamage` mechanic allowing modification of the damage of the current triggering event
|
|
|
|
|
|
|
|
### `Auras`
|
|
|
|
- Added `cancelOnCasterDeath=true` option to all aura mechanics
|
|
|
|
- Added debugging info for auras
|
|
|
|
|
|
|
|
### `Hide`
|
|
|
|
- Hide Mechanic now extends Aura
|
|
|
|
- Added AbstractPlayer#hideEntity and AbstractPlayer#showEntity
|
|
|
|
|
|
|
|
### `Hit`
|
|
|
|
- Added `forcedDamage` to hit mechanic
|
|
|
|
|
|
|
|
### `Glow`
|
|
|
|
- Glow Effect no longer requires GlowAPI
|
|
|
|
- Glow Effect now extends Aura
|
|
|
|
|
|
|
|
### `takeItem`
|
|
|
|
- Fixed other bugs with `takeItem` mechanic
|
|
|
|
- Added `exact=false` option to `takeItem` mechanic
|
|
|
|
|
|
|
|
Conditions
|
|
|
|
----------
|
|
|
|
### `NEW: lookingAt`
|
|
|
|
- Added lookingAt player condition
|
|
|
|
|
|
|
|
### `NEW: originLocation`
|
|
|
|
- Added `originLocation{location=x,y,z}` condition to match if the origin is at a specific location
|
|
|
|
|
|
|
|
Triggers
|
|
|
|
--------
|
|
|
|
- Added `onSkillDamage` trigger, triggered by skill damage
|
|
|
|
|
|
|
|
Targeters
|
|
|
|
---------
|
|
|
|
- Added `bb=false` filter to make a targeter ignore MEG subhitboxes
|
|
|
|
- Added `unique=false` entity targeter option, setting to false will allow a targeter to hit multiple sub-hitboxes at once on a modeled mob
|
|
|
|
|
|
|
|
Placeholders
|
|
|
|
------------
|
|
|
|
- Added various `caster.target.` placeholders to act on the target of the caster
|
|
|
|
- `<trigger.item.amount>` placeholder added
|
|
|
|
|
|
|
|
Mob Drops
|
|
|
|
---------
|
|
|
|
- Added various new drop options
|
|
|
|
|
|
|
|
RandomSpawning
|
|
|
|
--------------
|
|
|
|
- Added new options such as `LimitMultiplier` to help control Random Spawning
|
|
|
|
|
|
|
|
API
|
|
|
|
---
|
|
|
|
- Added PlayerLevelProvider
|
|
|
|
- Added `MythicMobEggEvent` for when an egg is used
|
|
|
|
|
|
|
|
Bugs / Other
|
|
|
|
------------
|
|
|
|
- Allowed placeholders in `radius` and `minRadius` attributes in `@RandomLocationsNearTargets` targeter
|
|
|
|
- Fixed jigsaw structures not working with structure condition
|
|
|
|
- Fixed NPE in GoToParent goal
|
|
|
|
- Fixed onDamaged mechanic not working with custom damage types or multi-type damage
|
|
|
|
- Fixed per-player loot vfx not moving with the loot with fancy drops
|
|
|
|
- Fixed some backwards compatibility issues with the placeholder refactor
|
|
|
|
- Fixed bug with hologram culling
|
|
|
|
- Fixed inline items with skull textures throwing a Bukkit error
|
|
|
|
- Skills will now try to detect if there's a `cancelevent` mechanic somewhere
|
|
|
|
- Fixed double placeholders showing a decimal point when rounding=0
|
|
|
|
- Fixed holograms sometimes appearing in the wrong world
|
|
|
|
- Fixed target.l.x placeholder
|
|
|
|
- Fixed `<caster.level>` placeholder to default to rounding to 0 places
|
|
|
|
- Fixed typo in WorldScaling config parser
|
|
|
|
- Fixed bug with world scaling
|
|
|
|
- Fixed a potential bug in TargetInLineOfSight condition
|
|
|
|
- Fixed crash caused by PreventTeleporting on endermen (closes #1431)
|
|
|
|
- Fixed some bugs with pins
|
|
|
|
- Fixed NPE in ActiveMob.checkEquipment
|
|
|
|
- Fixed bug with using type=ALL with damageMod
|
|
|
|
- Fixed action attribute in damageMod mechanic
|
|
|
|
- Fixed recursive damage bug with lightning mechanic on onDamaged trigger
|
|
|
|
- Fixed recursive damage bug with lightning mechanic on onDamaged trigger (again)
|
|
|
|
- Fixed some placeholder bugs
|
|
|
|
- Fixed ClassCastException in mob listener involving vanilla overrides
|
|
|
|
- Fixed bottleneck with getting a mob's children from an async thread
|
|
|
|
- Fixed bugs causing placeholders registered from add-ons not processing until after a reload
|
|
|
|
- Fixed some things in the default stats.yml file
|
|
|
|
- Fixed for potential memory leak involving random spawners used with MythicDungeons
|
|
|
|
- Fixed bugs with auras that don't have names set
|
|
|
|
- Fixed StatAura not giving stats for additional stacks
|
|
|
|
- Fixed bug in stat displays and keys
|
|
|
|
- Fixed custom MM nameplates trying to apply to MEG modeled mobs instead of vanilla mobs
|
|
|
|
- Fixed caster spawn targeter mutating location
|
|
|
|
- Fixed villager trade 2nd item using 1st count
|
|
|
|
- Fixed metadata not syncing between subhitbox and parent on MEG mobs
|
|
|
|
- Fixed projectiles not hitting MEG OBBs
|
|
|
|
- Fixed look mech pitch and yaw being swapped
|
|
|
|
- Fixed BlockLight and SkyLight properties
|
|
|
|
- Fixed event firing before bullets are set
|
|
|
|
- Fixed guardian beam issues
|
|
|
|
- Fixed @self targeter sometimes requiring targetself=true which is unintuitive
|
|
|
|
- Fixed PreventOtherDrops not affecting equipped items closes #1474
|
|
|
|
- Fixed `<<` for ranges not working with nested placeholders
|
|
|
|
- Fixed `@playersNearTargetLocations` meta-targeter not working with base entity targets
|
|
|
|
- Fixed NPE with incorrectly configured mob bullets closes #1481
|
|
|
|
- Fixed attack speed stat throwing an error on mobs that don't support attack speed closes #1484 |
|
|
|
\ No newline at end of file |