@@ -8,6 +8,7 @@ Stats are defined in the`stats.yml` file. This file can exist in the root direct
-[Custom Stat Options](#custom-stat-options)
-[Custom Stat Types](#custom-stat-types)
-[Specific Type Options](#specific-type-options)
-[Tooltips Formatting](#tooltips-formatting)
-[Modifiers](#modifiers)
-[Built In Stats](#built-in-stats)
-[Implementations with Configurations](#implementations-with-configurations)
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@@ -28,12 +29,13 @@ Options that can be used in the Stat in order to better customize it
| Priority | The priority with which the stat will take effect, compared to others |
| MinValue | Minimum value for the stat |
| MaxValue | Max value for the stat |
| Triggers | What triggers the stat effect. Usually just ATTACK or DAMAGED |
| Triggers | What triggers the stat effect. Can be any MythicMobs trigger, minus the "on" bit. (For instance: to use `onAttack`, one needs to write `ATTACK` as a trigger) |
| ParentStats | A list of other stats that this stat relies on |
| Formula | A formula for the base value if this stat has parent stats |
| FormulaKey | A key you can use in formulas, when this stat is the parent of another |
| BaseValue | A static base value if it doesn't have parents |
| ExecutionPoint | For stats that modify a trigger, can be `PRE` or `POST`. determines whether the stat is evaluated before or after any mechanics |
| Skills | The skills that get executed when the stat is activated |
## Custom Stat Types
The values that the `Type` Option can be set to
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@@ -62,7 +64,14 @@ A list of options only available if the specified type is used in the stat