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added SpawnConditions
authored
Jul 07, 2023
by
Lxlp
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Spawners.md
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@@ -72,7 +72,8 @@ Options
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@@ -72,7 +72,8 @@ Options
|
**resetthreatonleash: <true/false>**
|Resets ThreatTables (if enabled) when a mob teleports back to its spawner.||false|
|
**resetthreatonleash: <true/false>**
|Resets ThreatTables (if enabled) when a mob teleports back to its spawner.||false|
|
**showflames: <true/false>**
|Set this to true to show flames around the spawner.|/mm s set
\<
name
\>
showflames
<true
/
false
>
|false|
|
**showflames: <true/false>**
|Set this to true to show flames around the spawner.|/mm s set
\<
name
\>
showflames
<true
/
false
>
|false|
|
**breakable: <true/false>**
|Determines if the spawner is broken with the block it is placed on||false|
|
**breakable: <true/false>**
|Determines if the spawner is broken with the block it is placed on||false|
|
**conditions:**
|et conditions to be met for the spawner to activate.|/mm s addcondition
\<
name
\>
\<
condition
\>
\<
action
\>
|None|
|
**conditions:**
|the conditions to be met for the spawner to activate.|/mm s addcondition
\<
name
\>
\<
condition
\>
\<
action
\>
|None|
|
**SpawnConditions**
| the conditions to be met by the position a mob is being attempted to be spawned at | | None |
|
**activemobs: <number>**
|Used to keep track of mobs connected to (spawned by) the spawner.|
*it does not require any user setting*
.||
|
**activemobs: <number>**
|Used to keep track of mobs connected to (spawned by) the spawner.|
*it does not require any user setting*
.||
**Note on timing of spawns:**
```Timing: warmup-> mob spawns-> cooldown-> mob spawns*>```
**Note on timing of spawns:**
```Timing: warmup-> mob spawns-> cooldown-> mob spawns*>```
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