Freezes the entity that the mob using this skill is attacking for 100
Freezes the entity that the mob using this skill is attacking for 100
ticks (5 seconds).
ticks (5 seconds).
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```yaml
Skills:
-freeze{ticks=100} @trigger ~onAttack
```
It's possible that the method above may not work due to how the game handles the freezing status. In case that happens, it's still possible to do something like the following