added example authored by Lxlp's avatar Lxlp
......@@ -14,9 +14,25 @@ Attributes
Examples
--------
Freezes the entity that the mob using this skill is attacking for 100
ticks (5 seconds).
```yaml
Skills:
- freeze{ticks=100} @trigger ~onAttack
```
It's possible that the method above may not work due to how the game handles the freezing status. In case that happens, it's still possible to do something like the following
```yaml
#Inline version for premium users
Freeze_CauseFreezeEffect_Inline:
Skills:
- aura{d=100;i=1;onTick=[ - freeze{ticks=280} - damage{a=1;cd=2;damagecause=FREEZE} ]} @self
Freezes the entity that the mob using this skill is attacking for 100
ticks (5 seconds).
\ No newline at end of file
#Normal version
Freeze_CauseFreezeEffect_Normal:
Skills:
- aura{d=100;i=1;onTick=Freeze_CauseFreezeEffect_Normal_onTick} @self
Freeze_CauseFreezeEffect_Normal_onTick:
Skills:
- freeze{ticks=280}
- damage{a=1;cd=2;damagecause=FREEZE}
```
\ No newline at end of file