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authored
Dec 27, 2021
by
Phillip
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Skills/conditions/holding.md
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**Description:**
Checks if the target is holding a given material
**Type:**
Entity
---
**Attributes:**
| Attribute | Alias | Description |
| --------- | ------- | -------------------------- |
| material | m | A material or MythicItem name to check for |
---
**Examples:**
```
# Make sure you use all caps for materials, otherwise the console will say it is not a valid material!
Conditions:
- holding{m=DIAMOND_SWORD} true
```
---
**Extra Information:**
-
[x] Type: Entity
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