Update Variables authored by Phillip's avatar Phillip
......@@ -28,7 +28,6 @@ A variable's "scope" is **where** that variable exists. Not all scopes are appli
| SKILL | On the current skill tree. Always temporary and will vanish when the current queue of skills ends. |
| CASTER | On the casting mob. |
| TARGET | On the target of the mechanic/condition. |
| PARENT | The entity's parent. |
| WORLD | The current world. |
| GLOBAL | The server. |
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