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Update Variables
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Oct 06, 2025
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Lxlp
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Skills/Variables.md
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@@ -224,7 +224,7 @@ Includes INTEGER, FLOAT and DOUBLE since their behavior is functionally the same
# Take the Item
-
takeitem{variable=skill.example}
# For every mechanic that accepts a droptable as a possible value, it is also possible to use the itemvariable drp type
# For every mechanic that accepts a
drop/
droptable as a possible value, it is also possible to use the itemvariable drp type
# to drop the item stored in the specified item variable
-
equip{item=itemvariable{variable=skill.item} head} @self
-
giveitem{item=itemvariable{variable=skill.item}} @self
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